UI Technical Artist
Company: Gearbox Software
Location: Frisco
Posted on: April 1, 2026
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Job Description:
The Gearbox Entertainment Company is an award-winning creator
and distributor of entertainment for people around the world.
Gearbox Entertainment develops and publishes products through its
subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox
Entertainment has become widely known for successful game
franchises including Brothers in Arms and Borderlands, as well as
acquired properties Duke Nukem and Homeworld. Gearbox’s ambition is
to entertain the world and its key driving objectives include the
pursuit of happiness for our talent, partners and customers, the
prioritization of entertainment and creativity and a measured
respect for profitability. For more information, visit
www.Gearbox.com. Gearbox Software is seeking a skilled and
motivated Technical Artist to assist the UI Art team with complex
art systems, effects, and shaders used in bringing our projects’
presentations to life. This role will bridge the gap between art
and tech by integrating art content while honoring the artistic
vision and technical constraints. Responsibilities: Work with UI
and Tech Artists to ensure best practices and optimal workflows are
being followed. Communicate and work closely with UI and Engine
Programmers to develop new features needed in delivering highly
polished, sophisticated presentations. Analyze and relay
memory/performance concerns associated with UI throughout a
project’s development. Work with supporting art teams (FX,
Modelers, etc.) to integrate assets into the UI, from proxy to
final asset implementation. Create efficient and user-friendly UI
Master Materials and Material Functions based on the standards set
by the Tech Art team. Author and maintain Scripts to be used by
artists and designers in our UI/presentation tools. Explore and
iterate on ways to bring our projects presentation goals to life.
Qualifications: Comfortable working in a 3D modeling application
and Photoshop. Able to collaborate and work well with teams from
various disciplines. Take ownership of shippable quality
content/systems that are memory efficient and performant.
Problem-Solve and provide a clear solution to complicated issues.
Ability to think out-of-the-box to overcome technical challenges.
Ability to self-direct and be autonomous when it is required.
Knowledge and experience in one or more of the following artistic
disciplines: Environment/Level Art, Visual Effects, Surface Art,
Lighting Bonus Points For: 6 Years of industry experience.
Comfortable working in the Unreal Engine, including Blueprints and
the Material Editor. Experience working with 3DS Max and Houdini,
with an ability to create assets in both as needed. Working
knowledge of Python and the ability to quickly learn similar
scripting languages, if re-quired. Experience with current
generation platforms (Xbox One, PlayStation 4). Experience with
other popular or proprietary engines (Unity, etc). Strong balance
of creative/visual aesthetics and technical skills. Experience with
providing feedback and integrating content from outsourced talent.
Gearbox Entertainment believes that all team members should be able
to enjoy a work environment free from all forms of discrimination
and harassment. We are committed to reflecting the diversity of the
world we strive to entertain. As an Equal Opportunity Employer, we
provide fair and equal treatment to all team members and
applicants. We do not discriminate on the basis of race, color,
religion, sex, sexual orientation, gender identity or expression,
national origin, disability, genetic information, pregnancy or
maternity, veteran status, or any other status protected by
applicable national, federal, state or local law.
Keywords: Gearbox Software, Grapevine , UI Technical Artist, Design, Graphic Design & CAD , Frisco, Texas